Jonathan "JPad" Padilla is a digital character artist with a focus on character and creature design using various mediums, including Maya, Zbrush, and Adobe applications. He was a modeler for Wayforward Technologies 2015 mobile game Til Morning's Light.
Jonathan currently teaches Digital Modeling I and II for the undergraduate Design and Animation program at Mercy College in New York.
Currently teaching Digital Modeling I for the undergraduate Design + Animation program, which is an introduction to modeling, texturing, and rendering for three-dimensional digital objects and environments. Topics include lighting and color, concepts of three-dimensional space, geometric transformation, and methods for smoothing. Working from concept art, students will be introduced to the modeling “pipeline” and the theory of, and methods for, compositing.
Contracted to create several NPC 3d creature models to be featured in the mobile video game entitled Til Morning's Light. Worked closely with art director to complete high poly, untextured models using Zbrush and Maya applications based off of concept art.